I don’t have pictures yet, but(see below!) the switch panel is wired and functioning with the exception of the magneto/start switch (which is yet to be built). This weekend I wrote a small program in Visual C# Express to interface the MJoy16 with Microsoft Flight Simulator X using SimConnect. Most of my programming has been in C or various scripting languages such as PHP, Perl and Bash so I needed a helping hand to get started in Visual C#. NotASenator from the Avsim forums has a nice SimConnect tutorial series started and I followed that with no problems. I added some joystick button code and FSX events to the basic framework NotASenator created and was up and running this weekend.
The only problem I have now is some strange behavior with the TOGGLE_MASTER_ALTERNATOR event. The toggle behavior doesn’t seem to match other events. Right now the alternator switch only works correctly if the battery switch (TOGGLE_MASTER_BATTERY) is toggled.When I get that investigated further I’ll post an update.
Call me a freak, but flipping a switch on a control panel and having the flight simulator react is very, very cool. Especially after all the soldering that was required. 🙂
My prototype main form code, very rough in zip format.
All you real programmers out there, don’t panic when you see it…
Note that this prototype code is hard-coded to my particular joystick setup and is provided as an example only.
|Humble Beginnings||Prototyping at its best|
The 3 black things on the blue thingy glued to the 2×4 are 50K slide pots. Some day they will be linked to proper throttle, pitch and mixture controls. 😉 This is all just proof of concept at the moment, I’ll get around to building something a little more permanent later.